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HexaCycle
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Devlog
Version 0.31 live
May 14, 2019
by
aBigThinkGames
1
small update that added a new setting that can be turned on to show all the valid cycle values for player hex hints. For example, by default in a 3 color puzzle, the hint can be set to 0, 1, or 2. Wit...
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Version 0.30 live
April 30, 2019
by
aBigThinkGames
This version has a bunch of tweaks, bug fixes, and QOL changes: - Fixed a bug that would cause a level you hadn’t played yet to start with a non-zero timer - 4/3/2 color puzzles now all unlock after...
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Version 0.29 live
April 25, 2019
by
aBigThinkGames
Just a quick few things in this update: - New and improved change log screen - Added a game logo - The "drop down" button next to the undo button wasn't functional yet. For now it will temporarily bri...
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Version 0.28 live! Final set of hand made levels added.
April 08, 2019
by
aBigThinkGames
1
Hey everyone! This version has the final set of hand made levels added, bringing the total up to 92! There are the 8 5 color puzzles for easy, normal, advanced and expert from last patch. This patch a...
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Version 0.27 live with new handmade puzzles!
March 19, 2019
by
aBigThinkGames
Hey everyone! Been working on adding some handmade levels to HexaCycle so that procedurally generated puzzles are not the only option! The first batch of levels are ready and available. There are a to...
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Version 0.26 live! New Streak Mode
March 03, 2019
by
aBigThinkGames
Version 0.26 is now live! comes with the following changes: The “show solution” and “puzzle complete” pop ups have been improved graphically The number of assists used (add clue and clear mist...
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Version 0.25 live - Color Blind Mode!
February 24, 2019
by
aBigThinkGames
Version 0.25 brings a color blind mode to the settings! Each color will have its own unique pattern so that they are distinguishable without regard to color. Please feel free to offer any feedback on...
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Version 0.24 live
February 21, 2019
by
aBigThinkGames
Couple things in this version. First, fixed a bug causing the tutorial to not work if you tried starting it twice in one play session. Second, replaced the placeholder music. Thank you to everyone who...
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Version 0.23 live
February 17, 2019
by
aBigThinkGames
Made a art pass on the UI. Things won't look drastically different but should look a little better across the board...
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Version 0.22 quick bug fix
February 14, 2019
by
aBigThinkGames
Just a small update to fix a bug causing hex colors in the logic guide to not update properly...
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