Version 0.30 live
This version has a bunch of tweaks, bug fixes, and QOL changes:
- Fixed a bug that would cause a level you hadn’t played yet to start with a non-zero timer
- 4/3/2 color puzzles now all unlock after completing enough 5 color puzzles in each difficulty
- The “Next Level” button will no longer automatically move you to the next difficulty level or a different color amount after completing the last puzzle in a set
- Color Blind mode is now defaulting to on
- Clicking the hidden text of a hint spoilers in the first two advanced puzzles will also reveal the hint
- The timer for the handmade puzzles is getting set properly before the transition into the level starts
- Reworded the hint for the advanced 5 color #2 puzzle
- Reordered and reworked some of the normal 5 color puzzles
- The “Quick Path Select” setting will now only do one function at a time, based on the first path you select. It will either only select paths, or deselect paths per use.
Files
Get HexaCycle
HexaCycle
Procedurally generated logic puzzle game
Status | In development |
Author | aBigThinkGames |
Genre | Puzzle |
Tags | 2D, Difficult, Minimalist, Procedural Generation |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 0.31 liveMay 14, 2019
- Version 0.29 liveApr 25, 2019
- Version 0.28 live! Final set of hand made levels added.Apr 08, 2019
- Version 0.27 live with new handmade puzzles!Mar 19, 2019
- Version 0.26 live! New Streak ModeMar 03, 2019
- Version 0.25 live - Color Blind Mode!Feb 24, 2019
- Version 0.24 liveFeb 21, 2019
- Version 0.23 liveFeb 17, 2019
- Version 0.22 quick bug fixFeb 14, 2019
Leave a comment
Log in with itch.io to leave a comment.